Edge Adaptive Spatial Upsampling shader is not supported. WebGL Unity 2021.3.16

Hey everyone,

Trying to load the game on Webgl, and seeing the black screen. All UI’s are visible.

Hidden/Universal Render Pipeline/Edge Adaptive Spatial Upsampling shader is not supported on this GPU (none of subshaders/fallbacks are suitable).

Just getting this issue myself. Nothing in the scene except a spotlight with a script to process a texture and turn it into a cookie on it.

Unity 2021.3.12f1

Everything is visible except is seems like the spotlight is turned off or projecting black.