Edge colliders detection problem

Hi, I am currently having a problem with edge colliders. I am making a blop like Object like gish. I have embedded edge colliders in it. but the problem is that they miss and does not collide with other colliders sometime.
I know one solution is to increase the size of colliders ,but it cant be done in my case.
So is there any solution to overcome this problem?

Without more information about your set-up or how you’re moving stuff beyond your vague description, it’s impossible to provide any solution. If you spend more of your time providing more detailed information then we can first understand exactly what the problem is first, then think about a resolution after that.