Ok, so at the moment I am trying to compile my game. However when i do, the edges of the build are not showing when they where in the unity editor. If you could tell me why this is happening and how i can fix it that would be greatly appreciated. Thank you.
Is the resolution of the built game identical to the resolution in the editor? If the aspect ratios differ you can expect to see clipping.
Ok, I changed the resolution. However it had no effect. I think it might not be compiling with the new settings though, but I have no idea why.
Post a screenshot of the game running in the editor, and the game running when you make a build. What are the resolutions you have set up?