I am trying to edit a variable in a script (let’s call it ExampleScript) through an Editor Window I created.
Thanks to my earlier question about custom editors and such, I had the opportunity to learn about serializedProperty and serializedObjects. Unfortunately, the Unity Script reference page is not very useful in this sense.
I have applied my own knowledge to the code but I am not able to get it to work. Mainly because I don’t know how I should combine the serialized property with the GUI.TextField or TextArea?
Any advices? I would take as an answer even a tutorial from anywhere cause I didn’t find any.