# editing a published game

**URL:** https://discussions.unity.com/t/editing-a-published-game/403554
**Category:** Unity Learn
**Created:** [December 11, 2009, 7:56pm UTC](https://discussions.unity.com/t/editing-a-published-game/403554 "2009-12-11T19:56:54Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![anon\_77000767](https://avatars.discourse-cdn.com/v4/letter/a/839c29/32.png) [@anon\_77000767](https://discussions.unity.com/u/anon_77000767)
#### Post date: [December 11, 2009, 7:56pm UTC](https://discussions.unity.com/t/editing-a-published-game/403554/1 "2009-12-11T19:56:54Z")

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I’ve lost the project files from the game I did when I was first learning Unity this summer. All I have left is the published .exe. Is there a way to crack that open edit it? All I need to do is alter the walk jump speeds. Otherwise I’m looking at a big chunk of hours to rebuild the assets. Thanks

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### Author: ![Dreamora](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/dreamora/32/91058_2.png) [@Dreamora](https://discussions.unity.com/u/Dreamora)
#### Post date: [December 11, 2009, 8:02pm UTC](https://discussions.unity.com/t/editing-a-published-game/403554/2 "2009-12-11T20:02:32Z")

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thats not possible

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### Author: ![anon\_77000767](https://avatars.discourse-cdn.com/v4/letter/a/839c29/32.png) [@anon\_77000767](https://discussions.unity.com/u/anon_77000767)
#### Post date: [December 11, 2009, 9:19pm UTC](https://discussions.unity.com/t/editing-a-published-game/403554/3 "2009-12-11T21:19:15Z")

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ok thanks.  
Excuse me while I jump out the window.

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### Author: ![Eric5h5](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/eric5h5/32/44225_2.png) [@Eric5h5](https://discussions.unity.com/u/Eric5h5)
#### Post date: [December 11, 2009, 9:27pm UTC](https://discussions.unity.com/t/editing-a-published-game/403554/4 "2009-12-11T21:27:01Z")

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Well, you could just use a hex editor and change the speeds that way. The problem is going to be finding them…

–Eric

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### Author: ![marceloroca](https://avatars.discourse-cdn.com/v4/letter/m/278dde/32.png) [@marceloroca](https://discussions.unity.com/u/marceloroca)
#### Post date: [December 11, 2009, 10:11pm UTC](https://discussions.unity.com/t/editing-a-published-game/403554/5 "2009-12-11T22:11:17Z")

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Yes, you can, use reflector with reflexil.
