Hi,
I have written some editor scripts to create assetbundles for the artist to use.
I have also created a editor tool to changes some global game settings, these setting are unique to each of the asset bundles so are automated by the tool.
My problem is I need to put these setting into the existing assetbundles, I can’t seem to find any way of modifying an assetbundle contents or adding another asset to a bundle?
At the moment the only way I can think of doing it is, loading the assetbundle and saving each asset to individual files, modify the assets I want then rebuilding the bundle.
Does anyone else have any ideas on how to do this?