Editing Assetbundle Contents

Hi,

I have written some editor scripts to create assetbundles for the artist to use.

I have also created a editor tool to changes some global game settings, these setting are unique to each of the asset bundles so are automated by the tool.

My problem is I need to put these setting into the existing assetbundles, I can’t seem to find any way of modifying an assetbundle contents or adding another asset to a bundle?

At the moment the only way I can think of doing it is, loading the assetbundle and saving each asset to individual files, modify the assets I want then rebuilding the bundle.

Does anyone else have any ideas on how to do this?

asset bundles, once built, are unmodifyable and untouchable.

if you want additional content you must either rebuild the whole bundle or create an additional one.

if you want to transfer his work to you for usage in the project, use packages instead