Hello,
I noticed that upon importing Autodesk Maya .ma or .mb files, Unity creates a few files in the Temp directory of the project, that contain the MEL (Maya's scripting language) commands for the import:
<myProject>\Temp\FBXMayaExport.mel
<myProject>\Temp\FBXMayaMain.mel
...
I was wondering if there is a way to modify these files. Per default, Unity replaces them every time an import is initiated and all my changes are deleted.
thank you!