Editing Temp Files for Maya import

Hello,

I noticed that upon importing Autodesk Maya .ma or .mb files, Unity creates a few files in the Temp directory of the project, that contain the MEL (Maya's scripting language) commands for the import:

<myProject>\Temp\FBXMayaExport.mel 
<myProject>\Temp\FBXMayaMain.mel 
...

I was wondering if there is a way to modify these files. Per default, Unity replaces them every time an import is initiated and all my changes are deleted.

thank you!

The import settings for a model ought to be set in the inspector within the Unity editor itself. As for changing default import settings, I believe that may be a wishlist feature.