Editor 2022 Performance Issue

Hello,
I’ve been facing this behavior since 2022.2 betas 10+.
So, when I load my project, everything works fast as hell on my Apple Studio M1 Max.
But after a short period of time, the editor starts working noticeably slowly. I’ve tried to fire a bug, but as no other issues are faced, I bet on beta and the probability of fixing it in the next releases.
However, now is 2022.2 TS and the issue is still there. Check the screenshot.
I see that the issue comes from GarbageCollector running in “Integrate Assets in Background”.
This happened all the time, not sure if it’s a bug or if I can turn on/off something, or some issues in scripts.
Please advise what to do to get rid of this.

Thanks in advance.

Are you on Ventura?

Yes, on Ventura.

You’re probably affected by this: Performance Issues in Unity Editor on Ventura (2021.3.10f1) it should be fixed in 2022.2.2

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Yes, it looks like this.
Waiting for 2022.2.2, which I guess should be released this week.

Hi there,
it’s been a month passed since the last “weakly” release.
May be any ETA?

Thanks in advance.

Unity has a tendency of releasing on Thursdays. Give it another 24hours.

Welp, I guess we need another week.

EDIT: Or waaaait, 2022.2.2 does appear on the hub. Can’t find release notes on the site though.

Yes, i see both 2022.2.2 and release notes.