Hi, Is there a way to apply settings to multiple texture assets? For example set the mipmap parameters for a selection of textures in a directory?
If you have multiple textures selected, changing settings only affects the first texture.
I have looked into writing an editor script, but the problem I ran into there was the function:
http://unity3d.com/support/documentation/ScriptReference/Selection.html
only returns selections inside of the scene. It will not return a selection of project assets.
Any suggestions for batch applying "texture settings" through the editor or through editor scripts?