Hello everyone, my editor is crashing as soon as I open any project, including a brand new one. The only way it works if I delete the library folder, and it will open one time, and crash every time I try to reopen it afterwards. I’m getting this error on the crash “Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds”. It doesn’t seem to be replicateable on another PC on the same network. Anyone seen this before?
I was told it might be a firewall or proxy error but I turned off my firewall and have no vpns running.
I already uninstalled and reinstalled unity.
5569342–574549–Crash.zip (317 KB)