Hello community!
Earlier you must create some proxy classes if you wan’t to make a dll with editor classes.
If you don’t know what I mean, read this Thread: http://forum.unity3d.com/threads/95793-Dll-with-editor-scripts-only?p=624073&viewfull=1#post624073
Now, I’m making a editor dll and since the last update I have noticed that my dll works without the proxy classes. I can open and use editor windows and create menu items. I don’t have tested it with Custom Inspectors.
Can anyone tell me if I have forgotten something or can you use Editor Classes without proxy classes now?
Are there any restrictions (except that in old Unity Versions my dll don’t work)?
Greetings from Germany,
Nico