Hi.
I have a project made on windows. I zip it and unzip it on MACOS. When I open the project on the mac, I get the error:
“FatalError, m_PathToGUID.erase (aGood) !=1”
Unity version on windows ==> 5.5.1f1
Unity version on mac ==> 5.5.0f3
Remark ==> I know openning a project on a different version of Unity is not supported, but it worked very well until now.