Hello, I have decided to switch from Windows to Linux, tried many distributions like Ubuntu, Arch, etc. I settled on Pop_OS because it has a lot of GPU enhancements and fixes. On it I have excellent performance with my laptop. But Unity works just awful. In my laptop, hybrid graphics, I’ve tried using both internal graphics (intel uhd 620) and standalone (nvidia mx150). But on both I have UI glitches (vsync is disabled), just awful performance of a part of the editor’s GUI and a lot of bugs associated with it (for example, a non-working color selection through the eyedropper). Unity’s inner windows often freeze (for example, I can’t drag them or sometimes even press buttons, inputs something into the fields). Often, if you open some windows, the whole editor will freeze. I don’t want to switch back because everything else is fine, but I can’t live without Unity. Maybe in this case the wine will be better, or maybe you know ways to fix it or at least improve it.
I can give you some guidance on a few of these issues. As always, you can use the “Help > Report a Bug” menu item to report individual issues as well.
First, lets talk system requirements.
The currently announced supported OS configurations are Ubuntu 16.04 and 18.04, as well as CentOS 7. Ubuntu 20.04 support is something we are planning on as well. We support the GNOME window manager with the X11 window server on these configurations.
For video drivers, we currently support AMD GPUs with Mesa drivers, and NVIDIA GPUs with the official driver. That said, if you have problems with an Intel GPU, you can still log a bug. Just keep in mind the prioritization may be different.
As for the other issues, we recently fixed an issue with the eyedropper. If you update to the latest 2020.2 release, you can try it out and see if it resolves your issue. We also have made many perf improvements recently, with others in the pipeline.
Some of your issues sound unique though. Like the windows being unmovable of the editor entirely freezing. If you have good repro steps for those, we want to know about it.
Thanks for your reply! Pop_OS is based on Ubuntu 20.04 LTS, but I have tried other distributions before. Every time I used Gnome with X11 and the official Nvidia drivers and every time I got incredibly slow performance and all these bugs. With Pop_OS, performance is much better, but there are still bugs. I think this is a GPU related issue, so I cannot give steps to reproduce it because I am doing normal things like editing player settings or working with an inspector. But along with this, I have no problem with games or other applications using my GPU. I will try the latest version of the editor and read about ways to get the editor logs.
@yCatDev
I am guessing you switch between graphics cards using Nvidia Prime technology?
If yes, I used to have some issues with Nvidia drivers when I was using open source drivers on my laptop even if I thought I am using official driver.
What I mean is dual graphics setup on Linux which sometimes is awful.
It is very easy to switch to Nvidia graphics card and official drivers but not having them working, so system goes back to default open source driver and it’s not even that obvious.
For example, doing this in terminal:
prime-select query
can return nvidia but it doesn’t mean it really works.
Are you sure that you are using official Nvidia drivers?
I check it this way(but there are many other ways, I am sure):
glxinfo | grep -i vendor
And get back:
server glx vendor string: NVIDIA Corporation
client glx vendor string: NVIDIA Corporation
OpenGL vendor string: NVIDIA Corporation
I am sorry if you are aware of this and this is redundant, but if not, maybe it can be helpful.
I tried to use both nvidia-only and hybrid (prime) mode. In both cases I have these bugs and glitches.
UPD:
I tried to check glxinfo | grep -i vendor and I get same result as you/ Also I forget to add that editor crushing or just freezing when using Vulkan