I am looking for a way to show what game object is active while testing a project. I have several game objects that might activate at once so in the hierarchy view, I would like the game object to highlight in play mode. Is this possible? I asked Unity and they said to ask here.
Can you clarify what you mean by “active”? If you mean gameObject.SetActive(true/false)
, then game objects will already be greyed out when inactive, meaning it is fairly straightforward to tell which is active or not.