So i decided to do the official Unity course, and the first prototype they teach is a game with a car, the car doesn’t have a lot of detail (about 60 polygons or so) but even with that very simple model, the editor chugs when trying to approach the model, my computer isn’t bad either so i don’t know why this is happening
(i have a ryzen 3 2200g with integrated Vega 8 graphics)
Is the low poly car the only thing in the scene?