It seems like some log messages are too long and are cut of, both in editor and in the Editor.log file.
Both messages ends with “(at ./Library/Pack” which is not correct
From the file:
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Leak Detected : Persistent allocates 21 individual allocations.
Found 7 leak(s) from callstack:
0x000001f9b3cd9403 (Mono JIT Code) Unity.Collections.Memory/Unmanaged/Array:Resize (void*,long,long,Unity.Collections.AllocatorManager/AllocatorHandle,long,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/Memory.cs:79)
0x000001f9b3cd9013 (Mono JIT Code) Unity.Collections.Memory/Unmanaged:Allocate (long,int,Unity.Collections.AllocatorManager/AllocatorHandle) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/Memory.cs:20)
0x000001f9b3cd87db (Mono JIT Code) Unity.Collections.AllocatorManager:TryLegacy (Unity.Collections.AllocatorManager/Block&) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:1023)
0x000001f9b3cd8223 (Mono JIT Code) Unity.Collections.AllocatorManager:Try (Unity.Collections.AllocatorManager/Block&) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:1055)
0x000001f9b3cd804b (Mono JIT Code) Unity.Collections.AllocatorManager/AllocatorHandle:Try (Unity.Collections.AllocatorManager/Block&) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:539)
0x000001f9b3cd76cb (Mono JIT Code) Unity.Collections.AllocatorManager:AllocateBlock<Unity.Collections.AllocatorManager/AllocatorHandle> (Unity.Collections.AllocatorManager/AllocatorHandle&,int,int,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:32)
0x000001f9b3cd72c3 (Mono JIT Code) Unity.Collections.AllocatorManager:Allocate<Unity.Collections.AllocatorManager/AllocatorHandle> (Unity.Collections.AllocatorManager/AllocatorHandle&,int,int,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:53)
0x000001f9d379de93 (Mono JIT Code) Unity.Collections.LowLevel.Unsafe.UnsafeList1<Unity.Entities.BakerEntityUsage/ReferencedEntityUsage>:ResizeExact<Unity.Collections.AllocatorManager/AllocatorHandle> (Unity.Collections.AllocatorManager/AllocatorHandle&,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/UnsafeList.cs:354) 0x000001f9d379da43 (Mono JIT Code) Unity.Collections.LowLevel.Unsafe.UnsafeList1<Unity.Entities.BakerEntityUsage/ReferencedEntityUsage>:SetCapacity<Unity.Collections.AllocatorManager/AllocatorHandle> (Unity.Collections.AllocatorManager/AllocatorHandle&,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/UnsafeList.cs:389)
0x000001f9d379d773 (Mono JIT Code) Unity.Collections.LowLevel.Unsafe.UnsafeList1<Unity.Entities.BakerEntityUsage/ReferencedEntityUsage>:SetCapacity (int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/UnsafeList.cs:398) 0x000001f9d379d523 (Mono JIT Code) Unity.Collections.LowLevel.Unsafe.UnsafeList1<Unity.Entities.BakerEntityUsage/ReferencedEntityUsage>:.ctor (int,Unity.Collections.AllocatorManager/AllocatorHandle,Unity.Collections.NativeArrayOptions) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/UnsafeList.cs:179)
0x000001f9d379d243 (Mono JIT Code) Unity.Entities.BakerEntityUsage:.ctor (Unity.Entities.Entity,int,Unity.Collections.Allocator) (at ./Library/PackageCache/com.unity.entities@1.0.11/Unity.Entities.Hybrid/Baking/BakerEntityUsage.cs:36)
0x000001f9d37a4873 (Mono JIT Code) Unity.Entities.BakerState:.ctor (Unity.Entities.Entity,Unity.Collections.Allocator) (at ./Library/PackageCache/com.unity.entities@1.0.11/Unity.Entities.Hybrid/Baking/BakerState.cs:44)
0x000001f9d3775d1b (Mono JIT Code) Unity.Entities.BakedEntityData:ApplyBakeInstructions (Unity.Entities.Baking.BakeDependencies&,Unity.Entities.Baking.IncrementalBakingContext/IncrementalBakeInstructions,Unity.Entities.BlobAssetStore,Unity.Entities.BakingSettings,Unity.Entities.Conversion.IncrementalHierarchy&,Unity.Entities.Baking.GameObjectComponents&) (at ./Library/PackageCache/com.unity.entities@1.0.11/Unity.Entities.Hybrid/Baking/BakedEntityData.cs:587)
0x000001f9d3729cc3 (Mono JIT Code) Unity.Entities.BakingSystem:Bake (Unity.Entities.IncrementalBakingChangeTracker,UnityEngine.GameObject[ ]) (at ./Library/Pack
Found 14 leak(s) from callstack:
0x000001f9b3cd9403 (Mono JIT Code) Unity.Collections.Memory/Unmanaged/Array:Resize (void*,long,long,Unity.Collections.AllocatorManager/AllocatorHandle,long,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/Memory.cs:79)
0x000001f9b3cd9013 (Mono JIT Code) Unity.Collections.Memory/Unmanaged:Allocate (long,int,Unity.Collections.AllocatorManager/AllocatorHandle) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/Memory.cs:20)
0x000001f9b3cd87db (Mono JIT Code) Unity.Collections.AllocatorManager:TryLegacy (Unity.Collections.AllocatorManager/Block&) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:1023)
0x000001f9b3cd8223 (Mono JIT Code) Unity.Collections.AllocatorManager:Try (Unity.Collections.AllocatorManager/Block&) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:1055)
0x000001f9b3cd804b (Mono JIT Code) Unity.Collections.AllocatorManager/AllocatorHandle:Try (Unity.Collections.AllocatorManager/Block&) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:539)
0x000001f9b3cd76cb (Mono JIT Code) Unity.Collections.AllocatorManager:AllocateBlock<Unity.Collections.AllocatorManager/AllocatorHandle> (Unity.Collections.AllocatorManager/AllocatorHandle&,int,int,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:32)
0x000001f9b3cd72c3 (Mono JIT Code) Unity.Collections.AllocatorManager:Allocate<Unity.Collections.AllocatorManager/AllocatorHandle> (Unity.Collections.AllocatorManager/AllocatorHandle&,int,int,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:53)
0x000001f9d379de93 (Mono JIT Code) Unity.Collections.LowLevel.Unsafe.UnsafeList1<Unity.Entities.BakerEntityUsage/ReferencedEntityUsage>:ResizeExact<Unity.Collections.AllocatorManager/AllocatorHandle> (Unity.Collections.AllocatorManager/AllocatorHandle&,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/UnsafeList.cs:354) 0x000001f9d379da43 (Mono JIT Code) Unity.Collections.LowLevel.Unsafe.UnsafeList1<Unity.Entities.BakerEntityUsage/ReferencedEntityUsage>:SetCapacity<Unity.Collections.AllocatorManager/AllocatorHandle> (Unity.Collections.AllocatorManager/AllocatorHandle&,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/UnsafeList.cs:389)
0x000001f9d379d773 (Mono JIT Code) Unity.Collections.LowLevel.Unsafe.UnsafeList1<Unity.Entities.BakerEntityUsage/ReferencedEntityUsage>:SetCapacity (int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/UnsafeList.cs:398) 0x000001f9d379d523 (Mono JIT Code) Unity.Collections.LowLevel.Unsafe.UnsafeList1<Unity.Entities.BakerEntityUsage/ReferencedEntityUsage>:.ctor (int,Unity.Collections.AllocatorManager/AllocatorHandle,Unity.Collections.NativeArrayOptions) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/UnsafeList.cs:179)
0x000001f9d379d243 (Mono JIT Code) Unity.Entities.BakerEntityUsage:.ctor (Unity.Entities.Entity,int,Unity.Collections.Allocator) (at ./Library/PackageCache/com.unity.entities@1.0.11/Unity.Entities.Hybrid/Baking/BakerEntityUsage.cs:36)
0x000001f9d37a4873 (Mono JIT Code) Unity.Entities.BakerState:.ctor (Unity.Entities.Entity,Unity.Collections.Allocator) (at ./Library/PackageCache/com.unity.entities@1.0.11/Unity.Entities.Hybrid/Baking/BakerState.cs:44)
0x000001f9d3778483 (Mono JIT Code) Unity.Entities.BakedEntityData:ApplyBakeInstructions (Unity.Entities.Baking.BakeDependencies&,Unity.Entities.Baking.IncrementalBakingContext/IncrementalBakeInstructions,Unity.Entities.BlobAssetStore,Unity.Entities.BakingSettings,Unity.Entities.Conversion.IncrementalHierarchy&,Unity.Entities.Baking.GameObjectComponents&) (at ./Library/PackageCache/com.unity.entities@1.0.11/Unity.Entities.Hybrid/Baking/BakedEntityData.cs:721)
0x000001f9d3729cc3 (Mono JIT Code) Unity.Entities.BakingSystem:Bake (Unity.Entities.IncrementalBakingChangeTracker,UnityEngine.GameObject[ ]) (at ./Library/Pack
- Loaded All Assemblies, in 1.916 seconds
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I am using Unity 2022.3.4.f1