editor look

Hi there,

I have a glowing thing (mesh) that I want to be visually different inside the editor. Think of a custom icon just like the camera icon. How can I do this?

Thanks!

http://unity3d.com/Documentation/ScriptReference/MonoBehaviour.OnDrawGizmos.html

http://unity3d.com/Documentation/ScriptReference/Gizmos.DrawIcon.html

Note that you probably want to place the gizmo icon in your Assets/Gizmo folder first. Unity doesn’t auto update the textures used for gizmos at the moment.

aaah great! Thanks!

To Joe: why don’t you folks provide a button or two for things like this in the UI? It’s a great feature and it might be nice to toggle on and off.

Just curious.

You mean toggling custom Gizmos on and off?

I would love to toggle the camera icon on and off. I’d also like it to point in the right direction!

Yep![/quote]

Yeah, let us toggle all of the Scene View icons and gizmos on and off in the toolbar area.

Also, I (and others) have asked before, but it would also be nice to have an align tool (i.e. like the Align Dialog) in 3ds Max that is triggered via a toolbar icon.