Editor - v. Unity 2022.2.9f1
Recently, there was an incorrect display of sprites in the editor …


Everything is displayed correctly in the Sprite Editor, with the exception of Editor…
Has anyone observed such a problem?
p.s. Sorry for my bad English, I’m from Ukraine… but this bug causes a lot of inconvenience in writing the game.
Editor - v. Unity 2022.2.11f1
100 ground_9 to 100 ground_16 correctly.

100 ground_17 and later… bad view… scale not correctly.
Sprite Editor, everything is correct.

Full view project
upload pictures

Thank you for your attention.
Unity 2022.2.19f1.
Observations.
Tiles with a resolution of 8x8, 16x16, 32x32 are displayed correctly.
Tiles with non-standard resolution - 160x32, 8x32, etc. displayed incorrectly.
All tiles with non-standard cutting in the sprite editor are displayed incorrectly.
Does anyone have this problem???
p.s. All sprite sheets for pixel art in TGA format. Format RGBA 32 bit.
Hi, we are taking a look at this issue, thanks!
This should be fixed in 2022.3.5f1.