Hi,
I have a project that the editor refuses to open. It manages to reach the launch window and after clicking to open the project a dialogue box opens up that says:
Hold On…
Compiling scripts
Then this box closes and nothing happens.
It doesn’t happen on any other projects. The unity version is 5.5.2f1 64 bit. Before this error there were errors in the console saying that the reference Unity.Purchases could not be found. Checking the solution in VS however the namespace is in the solution so I’m not sure what is causing this bug.
EDIT: From the Editor log:
TypeLoadException: Could not load type ‘UnityEditor.Settings’ from assembly ‘UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’.
at UnityEditor.WindowLayout…cctor () [0x00000] in C:\buildslave\unity\build\Editor\Mono\GUI\WindowLayout.cs:15
Rethrow as TypeInitializationException: An exception was thrown by the type initializer for UnityEditor.WindowLayout
If anyone can shed any light on this problem it would be much appreciated.