When i click the editor play button, the scene by itself pause an by event.
How fix the problem?
When i click the editor play button, the scene by itself pause an by event.
How fix the problem?
Runtime errors in your scripts can cause the game to pause, as can Debug.Break() statements.
In you error console,
make sure that the “Error pause” button is selected. If it is the game will automaticly pause on play when you have an error.
I hope this helps ![]()
Johnny