editor problem when networking. causes object deselection.

i dont know whats up but everytime i connect (in this particular case launch server) off the editor when i stop the game something weird happens to the editor so every time a value (even slightly) changes. meaning if i try to change something in the inspector like a number or something as soon as i type a single character it deselects the object and i have to reselect it. this is also true of other types of variables too. even if i try to drag an object in the scene view it deselects the object.

the problem is not networking, the problem is you not closing it before ending play mode.

Just reenter the play mode and end it again and you should be fine (unless you do the connection on gamestart which you shouldn’t anyway cause it will not make sense in a game)