Editor - Scene View Flickering

ISSUE RESOLVED FOR ME
I had the same issue, I tried almost all the builds from 2021 and 2022.
At last I had to change my graphics API to ‘Vulkan’ from ‘OpenGLcore’. It worked for me.

Version of Unity = 2022.2.15f
Linux Distro = Linux Mint Cinnamon
Processor = Ryzen 5 3500
Graphics Card = GeForce GT 710

3 Likes

Thankyou so much. This was giving me an aneurysm.
Project Settings->Player->Other Settings->Rendering. Uncheck ‘Auto Graphics API for Linux’, then place Vulkan above OpenGLCore in the list. Required a restart and no more flicker.
2022.2.6f1

3 Likes

just updated to 2022.2.17 and the problem is gone!

1 Like

Can confirm!

Updating to 2022.2.19f1 I could go back to using ‘OpenGLCore’ in place of ‘Vulkan’ and the flickering is gone.

(Also I had a problem with the Vulkan fix: the editor would crash switching to 3D/2D mode)

Using Mint 21.1 Cinnamon.

flickering problem still in 2021.3.5f1
This Work For me Thank For Solution

Still happening in Unity 2022.3.4f, it started happening from nowhere, I have just started a new project and the flickering of the scene view started.

Changing the color space to Linear Rendering fixed the issue.

Specs:
Win 11
i7-9750h
GTX 1650

1 Like

Same problem here on version 2022.3.4f, but for me, its really “random”.

W11
RTX 3060
i5-11k

Same issue (a gray triangle flickers across half of the screen diagonally) on version 2023.1.0 with OpenGL enabled. Can be fixed by switching to Vulkan API in Player settings. Cannot be fixed by switching color space (still bugs with both Linear and Gamma)
Win 11
i5-1235U (laptop)
integrated graphics Intel Iris Xe

My issue was fixed by going to: Nvidia Control Panel => Manage Display Mode, And change it to Nvidia GPU Only or Automatic.

2 Likes

I found another weird solution. Go to NVIDIA Control Panel, Manage 3D settings, Find and select Unity 3D and change “Power management mode” to “Prefer maximum performance”

You are such a life saver. It worked for me, Thanks!

I didn’t have this issue last month. I don’t know why it happend.

It helped me to turn on Dynamic Clipping in Camera settings
9765873--1399044--upload_2024-4-12_10-58-39.png


I had this happen to my MSI laptop running Unity 2022.3.46f1

To fix it I had to turn off Always Refresh visibility in the scene view effects dropdown.