Open a project in Unity3d, bring up the Build Settings box. Click Build.
Note that …
(1) Unity brings up a dialog saying “Save As:” (you type in say “Sunday”) and “Where” (you select a folder)
You hit enter to select the default, “Save” and …
(2) Unity utterly pointlessly brings up a dialog “Warning. Build folder already exists. Would you like to … replace it?”
You click “Replace” (you can’t just hit Enter, since, the default is “Cancel”)
My dear friends who are experts in Scripting the Editor:
(A) would it be possible to essentially eliminate the dialog at (2), make it always just “Replace” with no comment,
even better,
(B) could one just set somehow, once, a folder (say, “Desktop/Build”) and the dialog at (1) would never exist. It would always just build to “~/Desktop/Build” and that would be that (yes – Replacing! that folder! heh)
(Perhaps you’d have to replace with a new build process or something?)
Is this possible, Editor Scripting experts, or are these two challenges totally outside the Editor Scripting universe? Thank you !!!