Since Version 5.2 there is a new setting in the Editor Settings called “root namespace”. I haven’t found any other documentation than “sets the project root namespace” about it, however, I would assume, that this puts all newly created C# scripts in the namespace which I defined there. I just doesn’t seem to work. I haven’t noticed any change whatsoever.
Am I misunderstanding the feature or what is it supposed to do? I’d really like to be able to have all my new scripts be put in a default namespace. I know that I can change the default script template, but when working in a team over several months and upgrading Unity versions, this is actually still rather cumbersome.
Thanks!