Editor sometimes crashes when adding a component to game object

Hi Everyone,

Having an intermittent issue where the editor sometimes crashes when adding a new component from scripts that I’ve written (especially when adding a second component) to a game object. It doesn’t seem to be connected to a particular script that I can find. The scripts have been working for months but this issue started a few weeks ago for some reason.

Editor is 2022.3.16 running on Ubuntu 20.04.6 LTS.

Caught fatal signal - signo:11 code:1 errno:0 addr:0x1
Obtained 31 stack frames.
#0  0x005617248f304c in burst_signal_handler(int, siginfo_t*, void*)
#1  0x007f1b8d201420 in funlockfile
#2  0x007f1b8d184b25 in __nss_database_lookup
#3  0x005617258fd8a5 in core::basic_string<char, core::StringStorageDefault<char> > core::Join<core::basic_string<char, core::StringStorageDefault<char> >&, char const (&) [2], core::basic_string_ref<char> >(MemLabelId, core::basic_string<char, core::StringStorageDefault<char> >&, char const (&) [2], core::basic_string_ref<char>&&)
#4  0x005617258d2edf in GUIView::ProcessInputEvent(InputEvent&)
#5  0x00561725f9f069 in OnGUIViewKeyPress(GUIView*, void*)
#6  0x007f1b8df5825b in gtk_window_position_get_type
#7  0x007f1b8d816802 in g_closure_invoke
#8  0x007f1b8d82a814 in g_signal_handler_disconnect
#9  0x007f1b8d83547d in g_signal_emit_valist
#10 0x007f1b8d8360f3 in g_signal_emit
#11 0x007f1b8df02993 in gtk_requisition_copy
#12 0x007f1b8df2434b in gtk_window_propagate_key_event
#13 0x007f1b8df285e3 in gtk_window_activate_key
#14 0x007f1b8df5825b in gtk_window_position_get_type
#15 0x007f1b8d816802 in g_closure_invoke
#16 0x007f1b8d829f96 in g_signal_handler_disconnect
#17 0x007f1b8d83547d in g_signal_emit_valist
#18 0x007f1b8d8360f3 in g_signal_emit
#19 0x007f1b8df02993 in gtk_requisition_copy
#20 0x007f1b8ddbdf8f in gtk_lock_button_set_permission
#21 0x007f1b8ddc018b in gtk_main_do_event
#22 0x007f1b8daa8f69 in gdk_event_free
#23 0x007f1b8dadc0f6 in gdk_x11_drag_context_get_type
#24 0x007f1b8d72a17d in g_main_context_dispatch
#25 0x007f1b8d72a400 in g_main_context_dispatch
#26 0x007f1b8d72a6f3 in g_main_loop_run
#27 0x007f1b8ddbf12d in gtk_main
#28 0x00561725fc0905 in main
#29 0x007f1b8d01d083 in __libc_start_main
#30 0x0056172403f029 in _start
Launching bug reporter

Anyone have any ideas? I saw a few threads here that looked vaguely similar but I couldn’t see how they might apply here. (FYI closer to noob than expert)

Thanks!

I, and many others, had this issue. But it has been fixed in a recent version.

Why are you sticking to 2022.3.16? Try 2022.3.50 (the latest at time of writing) and see if the issue is still there.

Yep you’re right - no crashes all week! Thanks for helping me get over my totally unwarranted fear of changing editor versions :slight_smile: