Editor Start Bug

I click to open a project and it loads the editor loading window and then the unity hub behind it restarts without even closing and then the loading thing closes and it dose nothing

The Last open time even reverts back

I will put the error log in a code block:

[Licensing::Module] Successfully connected to LicensingClient on channel: LicenseClient-MYNAME
[LicensingClient] ERROR Error 10 while verifying Licensing Client signature (path: 10188, process Id: C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe)
[Licensing::Module] LicensingClient has failed validation
[LicensingClient] ERROR Failed to connect to local IPC
[Licensing::Module] Failed to connect to channel: LicenseClient-MYNAME-2019.3.15
[Licensing::Module] Successfully launched the LicensingClient
[Licensing::Module] Successfully connected to LicensingClient on channel: LicenseClient-MYNAME-2019.3.15
[Licensing::Module] Successfully launched and connected to LicensingClient
Entitlement-based licensing initiated
[LicensingClient] Licenses Updated successfully in LicensingClient

LICENSE SYSTEM [2023729 21:42:7] Next license update check is after 2023-07-30T20:42:02

Built from '2019.3/staging' branch; Version is '2019.3.15f1 (59ff3e03856d) revision 5898046'; Using compiler version '191627012'
OS: 'Windows 10  (10.0.0) 64bit' Language: 'en' Physical Memory: 32659 MB
[Licensing::Module] License is not active (com.unity.editor.ui). HasEntitlements will fail.
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
No valid Unity Editor license found. Please activate your license.
[Package Manager] Server::Start -- Port 53088 was selected

Exiting without the bug reporter. Application will terminate with return code 0

It seems to be a bug with the licencing but I have a Free Personal one so it shouldn’t be

Try signing out of your account in the Hub and sign back in, then launch the editor.