Very little elaboration needed here. The scene and game views have dropdown menus which allow you to select which gizmos to draw based on the script they’re drawn from OR their factory-designated type. My scene and game views are ignoring my selection of which factory-designated types to hide, instead drawing all of these no matter what.
I uncheck lights / projectors from this menu, but the editor keeps right on drawing them when draw gizmos is selected. No scripts are drawing these, nor are any scripts allowed to draw gizmos in this menu. Also curious why I can’t uncheck particle systems in this menu, as having those grape-cluster icons flying about is very distracting when I don’t want to see them.
Thanks for any help. I must be missing something.