Hello I’m new to Unity, I just downloaded Unity Hub and Editor. When I want to create a new 2D or 3D project, it creates a project with errors, which are really telling me nothing. It says that it can’t find the Library folder with it’s folders, well the reason is that I don’t have any Library folder in my C:/ drive. Unity has not installed a library folder on this path. I don’t know what to do. I reinstalled Unity Hub and Editor several times, I restarted my PC, I’m trying since yesterday, just to get a stable empty project… It does not work. Can someone help me? I get 90 errors like this.
Thank you.
Unhandled exception. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
—> System.IO.DirectoryNotFoundException: Could not find a part of the path ‘C:\Library\Bee\artifacts\mvdfrm\UnityEngine.ScreenCaptureModule.dll_A27B1FE57073F709.mvfrm’.
at System.IO.FileStream.ValidateFileHandle(SafeFileHandle fileHandle)
at System.IO.FileStream.CreateFileOpenHandle(FileMode mode, FileShare share, FileOptions options)
at System.IO.FileStream…ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
at System.IO.StreamWriter.ValidateArgsAndOpenPath(String path, Boolean append, Encoding encoding, Int32 bufferSize)
at System.IO.StreamWriter…ctor(String path, Boolean append)
at System.IO.File.CreateText(String path)
at ApiUpdater.MovedFromOptimizer.Program.Main(String[ ] args)
— End of inner exception stack trace —
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[ ] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[ ] parameters, CultureInfo culture)
at System.Reflection.MethodBase.Invoke(Object obj, Object[ ] parameters)
at Program.Main(String[ ] args)