Can anyone point towards a fix for this?
Upgraded Editor to 2018.3.6 and getting the following errors. When I open containing folder (from VS) though the #include file appears to be there?
Scene view is all magenta and shaders are listed under “failed to compile”.
OK. After a bit of fiddling around, editing the Lit.shader (and any others in error) line error from:
#include "LitInput.hlsl"
to:
#include "Packages/com.unity.render-pipelines.lightweight/Shaders/LitInput.hlsl"
Fixed the errors (for me) and scene window is now displaying OK.
The last error on CopyDepthPass.hlsl was fixed with…
#include "Packages/com.unity.render-pipelines.lightweight/Shaders/Utils/CopyDepthPass.hlsl"
1 Like
since its read only do you have to create like a new file?
When I get home I’m going to try this, I cant really do my work til I get it fixed, I have the same symptoms