in game view port,I have change Free Aspect to Ipad Wide(1024*768),but on my ipad ,the camera moves farward automaticly.so I must consider this error。my game camera is fixed,I have no any code to move it.
I use the Ipad Wide(4:3),the camera position is right ,as same as game running on my ipad.
Any of the above two cases,my gui positon is not same .Does anyone encounter the same situation as me?
By setting the aspect ratio to the target ratio Unity will make sure that the ratio will stay the same as on your target device, but when your gameview is smaller than 1024x768 it will be scaled down. Try to check “Maximise On Play” if your gameview is too small. The GUI isn’t scaled down, that’s might be your problem.
thank you .I have checked “Maximise On Play”,and there is no wrong when the game is running.in editor mode,I check Maximine.every thing is right.