I am trying to make a simple GUI based app for Android devices. I am testing on a Nexus 7 (2012) @ res of 1280×800. In my editor/game view in Unity, the app is scaled nicely and is pretty much exactly how I want it. However, when I actually make a build and put it on my tablet, everything is smaller and out of place.
Is there a way that I can make sure that what I see in the editor/scene view is what I get on my device? I have my game view res set to 1280×800 as well so I assumed it should come out pretty much the same!