Editor Viewport glitch (2019 MacBook Pro)

Hi, I just copied a project over to a new MacBook Pro and get this weird graphic glitch in the Editor Viewport:
3D:
z7xgq5
2D:
tfbelr

When I disable the camera component, the problem is gone. There is no scriptable render pipeline in use.

MacBook Pro System:
16 Inch, 2019
8-Core Intel Core i9
32 GB Ram
AMD Radeon Pro 5500M (8 GB VRAM)

PS: Happens on a new empty project as-well. Unity Version: 2019.3.12f1

Update to 2019.3.15f if you can and update your video drivers, usually the later causes issues like that.

I tested on 2020.1 and the glitch still occurs. But thanks for the suggestion!

Same here. I have the same computer I only have the issue when I use Unity 2D mode. Only applicable on metal, open GL doesn’t look to present the glitch. A temp way for mitigate the issue is adding a skybox to scene. But this bug must be solved.

This always occurs when the skybox is disabled. A bug report was already filed back in April, though it’s strange it hasn’t already been fixed by now…

6206835--681675--upload_2020-8-15_11-6-29.png

I’ve just updated to 2020.1.2f1 and the glitches looks disappeared.