Editor Windows : Help required

Hello UA Members,

For your (and my) sake ill keep it simple

I am creating a massive Custome Editor (Which i Will notify you on release) that needs Gizmos and Handles inside the editor window Not** in scene or game view**

If thats not possible any close alternatives

Id prefer JS but C# will work too

I just need the concepts and functions or even Links to tutorials

*** @OsmiousH ***

No, the Handles class is tightly bound to the sceneview. A lot methods insider the Handles class directly reference the current drawing sceneview, If not used from a SceneView callback they will throw an exception.

So you have to handle things yourself. You should be able to use the XXXCap methods to draw the usual arraws / circles / spheres / cubes …