EditorApplication.projectWindowItemOnGUI Can't handle sub asset

EditorApplication.projectWindowItemOnGUI

Now the input parameter is guid. I see that the OnGUIAssetCallback method of ProjectBrowser.cs performs a guid query. Can you directly enter the instanceID without querying, so that users can query the guid or path by themselves, and can also handle the sub asset

Unity Version: 2020.2…0a6

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thanks