I am have a static string number in script1
As I am using EditorGUI I need to put script to in the Editor folder.
But now it isnt an active script and doesnt work in builded game
Here is script2
function Update () {
EditorGUI.SelectableLabel(Rect(10,25,600, 50),Script1.number);
}
How do I have Script1.number in Selectable Label?
Yea you are right I had figued that out. Anyways do you have any clue how to make something similar to Selectable Label inn GUI Textfield alwats pops up the iPhone keyboard :/
– GameFreak