CH-M
December 19, 2016, 3:39pm
1
my Code
[MenuItem(“Scenes/Save Scene”)]
static void SaveScene()
{
string path = EditorUtility.SaveFilePanel(“Save Scene”, “”, “”, “unity”);
if (path.Length != 0)
{ EditorSceneManager.SaveScene(SceneManager.GetActiveScene(), path, saveAsCopy: true) ;
}
}
error message : EditorSceneManager.Save Scene This cannot be used during play mode
Pretty straight forward. You can’t save a scene while you’re playing. I don’t think this is possible even if you tried File > Save or pressed Ctrl + S while playing.
CH-M
December 19, 2016, 5:39pm
3
same thing with File> Save or File > Save as or Ctrl +s , i use Unity 5.5.op 1(last) , i remember in unity 5.1 i can do this
I’d be very surprised if that were the case.
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