Can you build a project that uses EditorUtility in a web or pc/mac?
Where do you place the scripts that uses EditorUtility?
I believe you are kind of answering your own question… can I build an application using EditorUtility? Yes. Can I build an application that runs an EditorUtility in runtime? No.
EditorUtility scripts need to be placed in the Assets/Editor folder. (or the Editor folder in the GUI) If one is not there, make it.
Thanks for explaining. Yes I would like to build an application that runs EditorUtility in runtime.
Basically I’d like to open/load different files from the computer and wanted to use the editorUtility (file browser) for it.
Is it possible to write my own file browser GUI to open file in runtime?
The point of EditorUtility is that it works with the editor, hence the name. For a run-time file browser, you can use UniFileBrowser.
–Eric
and if it is for webplayer you don’t need it cause you can’t access the system at all
thanks Eric.
I was actually thinking webplayer so once again, dreamora is the party pooper.
Happy new years to you too ![]()