EditorWindow is visible

Hi, i want to know if there is any way to know if a editor window is visible, for example if you have it attached next to the inspector tab but you are on the inspector tab, is not visible.

Hacky stuff is welcomed.


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OnFocus() and OnLostFocus() are what you looking for.

I hate Unity misleading documents.

Sorry for replying to old question, but I faced this issue today and tried to solve it with no luck of googling it.

bool isGameViewVisible = !(Screen.width == 640 && Screen.height == 480);