Hi,
I have two questions:
-
I´m doing some Editor utility windows, and I´d like to use some shortcuts for specific commands, but I couldnt grab the key pressed.
See, I dont want a menuitem shortcut, all I want is something like “input.getkeydown” working for an editorwindow. Any ideas? -
I managed to make a “select next” and “select previous” button for gameobjects, and the selection works fine. The only problem is that I have a custom Inspector Window that is not automatically activated. If I select the gameobject directly using the mouse, the inspector works fine. Any ideas to trigger the inspector update after doing a scripted selection?
Thanks for the help,
[ ]s, gandhi