Hi, I’ve been advised that I need to change the blend mode of my shader…is this done purely through the shader ‘script’, or can this be done through a normal c sharp file?
If it’s the former, I assume you do this via the Edit Shader option on the material. However, I’ve imported an object from max, and ‘edit’ option is greyed out? If I need to, how can I get access to this?
Thanks!