Recently we publish our beta test with Unity 5.1.4f1
However Bugsnap shows this annoy problem:
[EGL] Unable to acquire context: EGL_BAD_NATIVE_WINDOW: A NativeWindowType argument does not refer to a valid native window.LoginMenu
unknown file:0UnityEngine.Application.CallLogCallback
This crash mostly happened on Meizu + Android 5.1
Any background information or fix?