Hey guys,
today i’m going to present you my current Unity3d project!
It will become a tactical round based rpg which is inspired by the good old Final Fantasy and with a mix of monster collecting and training.
The main focus will be the one on one combat between player and environment and of course player versus player with a global ranking list. It will also be possible to breed and train different kinds of monsters with different kinds of elementals.
At this time, some core features are already done.
Here is a short list of my work in progress
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General
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Programming - 50%
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Database - 30%
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Math - 90%
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Visualisation - 5%
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Detail
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Combat System
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Core - 70%
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AI for PvE - 25%
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Networking for PvP - 80%
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GUI - 20%
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Arenas - 2%
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Creatures
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Level curves - 80%
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Types - 85%
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Models - 2%
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Textures - 2%
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Animation - 2%
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Skills
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Types - 90%
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Visualisation - 1%
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Animation and behavior - 10%
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Other Content
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Creature management - 15%
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World and Region maps - 1%
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Chat system - 0%
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Friend/Guild system - 0%
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PvP matchmaking - 5%
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PvP Tournaments - 0%
No doubt that there is a lot to do until the release, but i plan to release a early alpha within the next weeks where you can battle you friends or some brainless ai mobs ![]()
Stay tuned, i will update this thread continuously!
Btw: Target platform is Android and Web Player.