Hi i am getting close to a working alpha and thought id share it.
Elemental World is going to be a F2P online action RPG.
Currently we have roughed out 8 islands and all the waters,got a basic online RPG going using photon and the RPG kit by zerano and have recently brought a few model packs.
The aim of the game is just to be a fun online game that helps people mix and play with few limiters. When fully finished it will have a fluid combat system with the ability to do combos such as chuck oil onto an area then set fire to it for extra damage/area damage.
For those not into combat it will give many fun skills such as fishing,farming and treasure hunts.each with a twist on the classic skill to try improve the experience so it is not click a button wait find out what you got and repeat.
This is being built for a life goal and is not intended to be the next big money maker (be good if was but if it isn’t then not big deal) most of the money raised will go straight back into the game to give players a fun experience with multiple ways to play.
It is currently on steam greenlight Steam Community :: Error (if you don’t like the game it would be appreciated if you didn’t vote/hold off until a later release)
We have also got a kickstarter running to raise funds to hire a coder to add skills,account system etc and get unity pro and some other needed software upgrades.The kits etc that have been acquired are great but the game will eventually be much different. The min we are aiming for is 25k which is to hire zerano to make some custom upgrades etc and also to upgrade the software get a few more models/animations and increase photons CCU limits
The link is http://www.kickstarter.com/projects/wos/elemental-world-part-1-rise-of-the-guardians-alpha
It would be great if you can support the game so it can get to a nice polished form and have features added so its not a generic RPG clone/WoW clone.
The first video is a run around of the ruins models we got during the recent sale using the less bugged version of the game.Due to not having pro there is no effects like blur,depth of field etc
When using the kit in the main game (second video) it hit a few bugs due to not having pro and setting up the path finding and since the making of the video it has been discovered the scale is a bit off so players and models will be made smaller.
More images and videos will be soon and for those who interested is some the lore our first lore video is attached