Hy guys, I need help. I just started 3d design, animation, and game development this summer. I am making a game that is intended to have the same concept as Yoville, but that you can actually walk around, look around, etc. The game has a futuristic feel to it, almost Final Fantasy 12ish in it’s nature. I built an elevator shaft to go in the game in 3Ds, and animated it. How do I make it so the when the elevator goes up, it takes the FP Cam with it? 8)
Make the elevator the parent of the camera before it starts moving and make the parent of the camera null when it’s finished.
Camera.main.transform.parent = transform; and Camera.main.transform.parent = null; if the elevator is the script doing it.