Basically, I want to achieve a glow effect with post-processing but emission doesn’t work even if I set big values to it.
The project is originally created in URP then I changed it to Built-in Render Pipeline. Now emission doesn’t work. This is my project setting. Graphics => Scriptable Render Pipeline Settings => None. Quality => Render Pipeline Asset => None. Here’s a project that I originally created in 3D with the same settings and implementation and it works perfectly
I don’t know what is the problem with this project. Any suggestion would be helpful. Thanks in advance