I made a quad in Unity and applied a Standard material with a white albedo and a white emissive.
It glows but does not emit light onto other objects. The emitter and the objects are all set to static. The weird thing is, when I apply the emissive material to some of the static objects (.fbx objects) I am trying to light, it works. What could I be missing?
Also as a general question, what are the pros and cons of an emissive light compared to a spot or a point light?
Thanks.