I have a little problem with this property.
I would simulate a neon light using “emission”, but with a gameobject static and emission 60, i don’t have a light effect, only a white color…
Sorry if i don’t write other but in tutorial and in documentation is very easy
I had created a new material, the shader is standard and i set color and valor of the emissive.
Then i added this material. The gameobject is become white but self-light effect doesn’t work.
I tried set emissive value from 1-2 to 1000, and emissive color white, grey, red and other color.