Hi,
I have a scene that works fine with the PC Build but when i try to convert to an Android build the emissive materials dont glow.
I already tried to put the quality settings to ultra like the PC Build but it changes nothing.
And also changing the emission color intensity does nothing to the bloom/light of the material.
I’ve attached pictures of the materials both from pc and android and my lighting settings if that helps ?
Any help is appreciated thanks!!
Finally fixed it!
If anyone is having this problem i just enabled “Use HDR” in Project Settings - Graphics - Tier Settings