Hey,
In my scene I have a particle system that should only emit particles when the hand is raised.
In the editor i’ve set the emission rate to 1 per second and play on awake turned off.
When I try to enable emission either through leftWeapon.enableEmission = true;
or leftWeapon.Play();
nothing happens.
When I do leftWeapon.Emit(1);
it spawns 1 particle every frame. So what I’m wondering is…How do I emit 1 particle each second either through getting leftWeapon.enableEmission = true;
to work or only calling leftWeapon.Play();
once per second
thanks