Emit light from mesh

Is there a way to have an object emit light for a lightmap? Or are Point, Spot and Directional the only ways to create light?

Thanks,
-Mike

emit light is possible but you must own unity pro
if you do, use the self illum shaders and the texture lighting will work basing on GI

Alright, I have Pro so I’ll give it a shot, Thanks.

-Mike

also give this thread from kurylo3d http://forum.unity3d.com/threads/70991-Emissive-material-questions-with-beast a look to potentially save yourself headache :slight_smile: